01

Procedural Audio Synthesis

Generative soundscapes, dynamic UI feedback, and adaptive music systems. We build engines that produce infinite, non-repeating sound from seed parameters 鈥?no audio files, no licensing overhead, smaller binaries.

AVFoundationAudioKitWeb AudioGenerative
02

Visual Interaction Design

Motion systems, micro-interactions, and immersive environments. We treat animation as a language, not decoration. Every transition, every easing curve, every delay is intentional and serves comprehension.

Motion3DShaderTransitions
03

Privacy & Security Engineering

Local-first architectures, end-to-end encryption, secure key storage (Keychain, EncryptedSharedPreferences), GDPR / CCPA / LGPD compliance, ATT prompt optimization, and zero-knowledge data flows.

Local-FirstE2EEGDPRCCPAATT
04

iOS & iPadOS Development

Native Swift / SwiftUI for iPhone, iPad, and Apple Watch. ATT-compliant ad integration, in-app purchase flows, subscription management, and full App Store / TestFlight delivery pipelines.

SwiftSwiftUIStoreKit 2iOS 18
05

Android & Wear OS Development

Kotlin / Jetpack Compose for phones, tablets, and Wear OS. Privacy Sandbox ready, scoped storage compliant, Play Billing v6 integration, and Android 15 private space considerations.

KotlinComposePlay BillingAndroid 15
06

Ad Mediation & Monetization

Privacy-respecting ad stack integration: Google AdMob, AppLovin MAX, Unity LevelPlay, Pangle, Mintegral, InMobi. Rewarded video, interstitial, banner, and native formats. Full anti-fraud configuration with MMP partners (AppsFlyer, Adjust, Singular).

AdMobMAXLevelPlayAppsFlyer
07

Design Systems & Style Guides

Reusable component libraries, token systems (color, type, spacing, motion), and cross-platform design language. Built to scale without losing coherence or accumulating visual debt.

TokensFigmaComponentsDocs
08

Local Storage & Sync

Core Data, SwiftData, Room, SQLite, encrypted file storage, optional end-to-end encrypted sync via iCloud Drive / Drive, conflict resolution, and backup/restore workflows that survive device migration.

Core DataRoomSQLiteE2EE Sync

A full monetization stack

We integrate with all major ad networks and MMPs to maximize fill rate and revenue while remaining fully GDPR / CCPA / DSA compliant. Ad mediation is configured for waterfall + bidding hybrid auctions.

Google AdMob
AppLovin MAX
Unity LevelPlay
Pangle
Mintegral
InMobi
AppsFlyer
Adjust
Singular
Kochava

Every format, respectfully implemented

Each ad format is integrated with frequency capping, user-initiated triggers (where required), and clear disclosure. We never auto-play video, never obstruct content, and never fake UI.

Rewarded Video Ads

User-initiated, fully optional, and clearly labeled “Watch an ad to earn”. The highest-trust ad format 鈥?players opt in, complete the watch, and receive a meaningful in-app reward. Required for many of our apps.

VoluntaryHigh eCPMBest UX

Interstitial Ads

Full-screen ads shown at natural transition points (between levels, after completing an action). Frequency capped (typically 1 per 3-5 actions), with a visible countdown and an obvious close button.

Full-ScreenFrequency CappedSkippable

Banner Ads

Small, persistent ad units at the top or bottom of the screen. We use them sparingly and never above critical content. Auto-refresh is throttled to prevent layout shift and visual fatigue.

LightweightNon-IntrusiveRefresh Capped

App Open Ads

Shown at cold launch. We display them sparingly and only on launch, never on every screen transition. Skip-after-5s is always available, and the loading state is honest about why the user is waiting.

Cold LaunchSkip-After-5sHonest UX

Native Ads

Custom-rendered ad units that match the look and feel of the surrounding content. Always disclosed with a small “Ad” or “Sponsored” label. We never use native ads to disguise editorial content.

DisclosedCustomNever Disguised

In-App Purchase (IAP)

Consumables, non-consumables, and auto-renewing subscriptions via Apple StoreKit 2 and Google Play Billing v6. Receipt validation, free trial management, grace periods, and upgrade/downgrade flows.

StoreKit 2Play BillingSubscriptions

Have a project in mind?

We take on a limited number of engagements each quarter so we can give each one the attention it deserves. If you have something that fits, we would love to hear about it.

Start a Project